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	<title>Comments on: A Boolean value occupies 4 bytes ???</title>
	<atom:link href="http://www.negush.net/blog/a-boolean-value-occupies-4-bytes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.negush.net/blog/a-boolean-value-occupies-4-bytes/</link>
	<description>Flash, ActionScript and stuff...</description>
	<lastBuildDate>Mon, 16 Aug 2010 00:57:53 +0000</lastBuildDate>
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		<title>By: admin</title>
		<link>http://www.negush.net/blog/a-boolean-value-occupies-4-bytes/comment-page-1/#comment-1904</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 27 Mar 2009 18:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.negush.net/blog/?p=120#comment-1904</guid>
		<description>Absolutely. For everyday Flash apps the extra work is not really justified. But binary operations still execute faster. So for operations that need extra speed, it could be quite ok.</description>
		<content:encoded><![CDATA[<p>Absolutely. For everyday Flash apps the extra work is not really justified. But binary operations still execute faster. So for operations that need extra speed, it could be quite ok.</p>
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		<title>By: dVyper</title>
		<link>http://www.negush.net/blog/a-boolean-value-occupies-4-bytes/comment-page-1/#comment-1892</link>
		<dc:creator>dVyper</dc:creator>
		<pubDate>Fri, 27 Mar 2009 08:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.negush.net/blog/?p=120#comment-1892</guid>
		<description>I think you need some bytes to tell the AMV2 exactly what type the variable actually is.

Also, using Lee&#039;s method for storing booleans is useless in most applications today. Transferring 40 bytes is nothing with today&#039;s speeds. However, for applications which need to constantly send information to and from flash as fast as possible (such as the mentioned WiiFlash app), then it makes sense.</description>
		<content:encoded><![CDATA[<p>I think you need some bytes to tell the AMV2 exactly what type the variable actually is.</p>
<p>Also, using Lee&#8217;s method for storing booleans is useless in most applications today. Transferring 40 bytes is nothing with today&#8217;s speeds. However, for applications which need to constantly send information to and from flash as fast as possible (such as the mentioned WiiFlash app), then it makes sense.</p>
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